Sunday, July 8, 2012





Another one of the gravestones textured. I still have to add a spec and it will be finished.

Saturday, July 7, 2012



Missed my deadline but I finished the mausoleum. Spec is finished too but maya was giving me problems while I was setting up my lights. When I figure out the problem I'll post a newer pic. Now i will move on to getting things into UDK, making a few more props and getting in all the final little details. I'm looking to make this scene as good as possible even if it takes a little longer than I hoped.

Wednesday, July 4, 2012



Another update, still not quite finished. I still need to texture in the cracks and breaks in the cement.


An update on where I am on the texture. I'm about 2-3 hours in on the diffuse so far. Trying to finish it tonight.

Tuesday, July 3, 2012



I finally got a chance to bake the normals. Now to clean up the map and start texturing. Over the next week I am hoping to finish this project and start my demo reel. So, knock on wood, I will have a graveyard this weekend.